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Old May 19, 2006, 01:39 AM // 01:39   #1
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Default Things to change

I have many ideas to make this a better game:
-Not to have cinimatics when traveling to a new town since not everyone will want to see them (This is the reason i do all quests with henchies) But, to play the video when you turn in your quest for your reward.

-Make it so minions do not die during cinematics...This is very annoying when someone does not skip.

-Make it so green items are not perfect...or have bad perfect mods such as:
Sword: 13^50 health +25 sundering 15/15
Axe: 13^50 health +25 sundering 15/15
Staff: Energy +14 17/17
Wand: 9/9
Shield: Health +40(stance) +20%dazed
Hammer: 13^50 health +25 sundering 15/15
and have these items be crappy skins

-Collecters items should be basic skins

-Make the factions pre-searing more fun (The mountain part meaning: no free quest rewards and have lvl 1's actually attack you so you cannot run quests.

-More difficult missions/primary

-Training such as:
Warriors should learn how to block
Necros should learn how to do damage
Nukers should learn how to do damage
Monks should have to learn to heal and manage energy
Assassins should learn how to survive
Ritualists should learn how to place there spirits (Many sloppy Ritualists)
Rangers should learn h ow to trap/inturupt
Mesmers should have to learn how to give big degens
All of this should be done before going to The Marketplace so you have less people ruining your groups...I am starting to prefer henchmen over human players since they are better.

-Minion Master Henchmen (So good players can do ne miss/quest with hench)
instead of unreliable humans)
***I am not saying all players seem unreliable

-Less lag. Go ahead, take some features out this lag is just terrible.

-Either more keys dropped or less chests.

-Less gold drops.

-More than 1 mill. in storage (Mine has been full for months and i cant hold any more gold and no1 sells ecto nemore...neways i dont want ecto since the price is jumping around so much...from 10k to 5k LOL)

-Better assassin fow armor (Sry...its ugly)

-New warrior fow armor (the 15k looks better)

-Drop the +5 energy swords/axes/crap
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Old May 19, 2006, 02:27 AM // 02:27   #2
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I shall start off by saying, I hope you are joking a number of these.

Quote:
Originally Posted by teh_noob_pwner
I have many ideas to make this a better game:
-Not to have cinimatics when traveling to a new town since not everyone will want to see them (This is the reason i do all quests with henchies) But, to play the video when you turn in your quest for your reward.
I can see where this might be useful. It can get dull seeing the same cutscene over and over and over, and Factions can easily lend itself to an air that you are, what with the speed you can get through it if you so desire.

Quote:
-Make it so minions do not die during cinematics...This is very annoying when someone does not skip.
Agreed, many people would like minion/party invincibility during cutscenes.

Quote:
-Make it so green items are not perfect...or have bad perfect mods such as:
Sword: 13^50 health +25 sundering 15/15
Axe: 13^50 health +25 sundering 15/15
Staff: Energy +14 17/17
Wand: 9/9
Shield: Health +40(stance) +20%dazed
Hammer: 13^50 health +25 sundering 15/15
and have these items be crappy skins
What on earth for?! So you can have a bigger market for overpriced mods, and overpriced skins? Some of them do have crappy skins, anyway, depending on people's views. For example, I think Victo's Bulwark is quite ugly. The entire point of greens is to provide good weapons that most people won't have to lose an arm and a leg to get with a good looking skin. Or at least, not the worst looking skin. And remember that different people have different skin preferences.

Quote:
-Collecters items should be basic skins
I was under the impression that they already were...

Quote:
-Make the factions pre-searing more fun (The mountain part meaning: no free quest rewards and have lvl 1's actually attack you so you cannot run quests.
This is debate. Go back to Prophecy's pre searing (there IS NO FREAKIN' SEARING IN FACTIONS. Therefore, you can't have a PRE-SEARING). You'll notice that the vast majority of enemies will NOT attack you unless you aggro them. And once you get past the monastery, the enemies do freely attack. (After Minister Cho's estate and the path to the port city.)

Quote:
-More difficult missions/primary
I'm presuming primary means primary quests. This can depend greatly based upon playing style and ability. The developers have to have a happy medium in difficulty, so that it isn't too easy for the skilled players and isn't too hard for new players and those with lesser skill (which, quite frankly, there will be, and most likely in greater quantity). Some people are always going to find such things rediculously easy. Perhaps you should explain what you mean by "More difficult," as such could be achieved several different ways. Do you mean harder enemies, more enemies, more varied enemies, more maze like mission structure, more puzzles? What is it that you suggest for increasing the difficulty?

Quote:
-Training such as:
Warriors should learn how to block
Necros should learn how to do damage
Nukers should learn how to do damage
Monks should have to learn to heal and manage energy
Assassins should learn how to survive
Ritualists should learn how to place there spirits (Many sloppy Ritualists)
Rangers should learn h ow to trap/inturupt
Mesmers should have to learn how to give big degens
All of this should be done before going to The Marketplace so you have less people ruining your groups...I am starting to prefer henchmen over human players since they are better.
I can't speak for all of them, but...let me fill you in on something...there are these optional mastery quests for your profession that can be done after you've done the 2 quests. You know, the one from the headmaster, then the first student. Well, after you pick your secondary, you can do these mastery quests. I know how the Assassin ones and Ranger ones work. Each profession has a unique one for any combo, I think. Assassin and Ranger have survival ones. Rangers have an interrupt one. They have anti-kiting ones. I haven't bothered to read the Wisdom stone things strewn throughout the monastery, but I'd assume that those give a bunch of info as well. I won't get into your listed categories, as that's possibly a hornet's nest, but I will state that, unless you can provide a bunch of evidence that they don't at least TRY to convey the information you suggest above, I don't see how they can help player willingness to use such information.

Quote:
-Minion Master Henchmen (So good players can do ne miss/quest with hench)
instead of unreliable humans)
***I am not saying all players seem unreliable
While a MM henchie would interesting, the AI for such could be somewhat challenging to do. Regardless, this would perhaps overpower henchmen a bit. I understand what you are saying, but to me it sounds like you're getting aggrovated with being stuck at some random quest or mission for a while waiting for competent individuals, and you'd rather invest your time elsewhere. I don't disagree, necessarily, but I don't know that a MM henchie is exactly the answer. Like I said, it might push the balance of power of henchmen just a little too far.

Quote:
-Less lag. Go ahead, take some features out this lag is just terrible.
It appears (from what I've heard) that this most recent update helped lower the lag. Just letting you know. There's even a thread about it here somewhere.

Quote:
-Either more keys dropped or less chests.
I understand your feelings here. However, I think that keys were added for chests to make them a sort of gold sink/lottery. They way things are now, they do serve this purpose well.

Quote:
-Less gold drops.
This requires some elaboration. Do you mean gold as in the coinage, or gold as in items? If it is coinage, I don't see why they should. If it is in items, perhaps you are experiencing high amounts of drops right now? I certainly haven't been noticing a ton of golds dropping for myself. Still, it would help if you'd elaborate on this some.

Quote:
-More than 1 mill. in storage (Mine has been full for months and i cant hold any more gold and no1 sells ecto nemore...neways i dont want ecto since the price is jumping around so much...from 10k to 5k LOL)
There have been threads about this. I don't care either way, since I'm never going to amass that much anyway. If they want to increase it, so be it; I chose to remain nuetral on this particular issue.

Quote:
-Better assassin fow armor (Sry...its ugly)
I've not seen an image of it. I do doubt that they'll change any armor appearances. I could be wrong of course.

Quote:
-New warrior fow armor (the 15k looks better)
I agree that the warrior FoW armor isn't that great looking.

Quote:
-Drop the +5 energy swords/axes/crap
Why? This really makes you sound like an overrich person who just hates to see their overpriced goods drop in value. What is wrong with +5e weapons? The HoD sword was WAY overpriced. Personally, I think the addition is a good thing. Why are you so vehemently against it?
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Old May 19, 2006, 03:41 AM // 03:41   #3
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Quote:
Originally Posted by teh_noob_pwner
-Make it so green items are not perfect...or have bad perfect mods such as:
Sword: 13^50 health +25 sundering 15/15
Axe: 13^50 health +25 sundering 15/15
Staff: Energy +14 17/17
Wand: 9/9
Shield: Health +40(stance) +20%dazed
Hammer: 13^50 health +25 sundering 15/15
and have these items be crappy skins
1)Not all green items are perfect.
2)Green items were made so people dont have to bust their ass to get perfect weapons.
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Old May 19, 2006, 03:57 AM // 03:57   #4
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People who PvE aren't allowed to have opinions because they're always wrong, I'm sorry....

Quote:
-Make it so green items are not perfect...or have bad perfect mods such as:
Sword: 13^50 health +25 sundering 15/15
Axe: 13^50 health +25 sundering 15/15
Staff: Energy +14 17/17
Wand: 9/9
Shield: Health +40(stance) +20%dazed
Hammer: 13^50 health +25 sundering 15/15
and have these items be crappy skins
Why?

Quote:
-Collecters items should be basic skins

-Make the factions pre-searing more fun (The mountain part meaning: no free quest rewards and have lvl 1's actually attack you so you cannot run quests.
Collector items are basic skins for the most part.

To make pre-searing fun they'd have to make the rest of the game fun, PvE is boring in general, forcing people to take even longer to do it doesn't make it fun, making suggestions based on your opinions sucks.

Quote:
-Minion Master Henchmen (So good players can do ne miss/quest with hench)
instead of unreliable humans)
***I am not saying all players seem unreliable

-Less lag. Go ahead, take some features out this lag is just terrible.
Agreed to both, it's only like 4 towns or something but it's literally unplayable, I have to go to international districts in towns like house zu heltzer and people suck.

Quote:
-Either more keys dropped or less chests.

-Less gold drops.

-More than 1 mill. in storage (Mine has been full for months and i cant hold any more gold and no1 sells ecto nemore...neways i dont want ecto since the price is jumping around so much...from 10k to 5k LOL)

-Better assassin fow armor (Sry...its ugly)

-New warrior fow armor (the 15k looks better)

-Drop the +5 energy swords/axes/crap
It turns out that merchants sell keys (Shock)

Whats wrong with gold drops?

Why do you need more money? Whats the point? If you buy something then you can refill it, if you don't buy something then there is no point in having more.

Another shitty opinion suggestion.

Another shitty opinion suggestion.

And another why?

All your suggestions seem to want to make people who farm have an advantage, GW isn't that type of game, go play WoW.
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Old May 19, 2006, 11:55 AM // 11:55   #5
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LOL!! u guyz r tolly funny. Havnt you realized everyone has over 100k now? They have made farming a huge advantage with all these greens since there easy to find and all found items nowdays are worth liek 50k++ and no items are worth over 100k+50 ecto nemore...and to not have greens will make it so you have to be experianced to have a good weapon (Then you can check the tank for a perfect wield before going to fow since so many of em suck)
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Old May 19, 2006, 12:17 PM // 12:17   #6
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I agree with the lag and the uglyness of FoW armor for the Warrior.
Everything else I either disagree with or is up for debate, the only thing I have to say is that the lag is absolutely attrocious. It doesn't help any when considering how ridiculously placed NPC mobs are (hint anywhere at, near, or around Marketplace/Venuza Square (sp?). Not only that but I think for beginners of the game the amount of mobs we are required to face is horrid in itself. I also think the quests are boring as all sin:
Run here.
20 minutes later run back.
After another 20 minutes run to this new place.
Go back to town.
Run back to farthest spot possible to retrieve earnings.
or
Speak with 6 people in the area, and then run to some obscene spot to fight a crapload of afflicted, WOO.
So awsomely exciting and full and un-tedious ... *cough*
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Old May 19, 2006, 12:33 PM // 12:33   #7
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Quote:
Originally Posted by teh_noob_pwner
LOL!! u guyz r tolly funny. Havnt you realized everyone has over 100k now?
Who's this 'everyone' you speak of?
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Old May 19, 2006, 12:51 PM // 12:51   #8
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Quote:
Originally Posted by teh_noob_pwner
LOL!! u guyz r tolly funny. Havnt you realized everyone has over 100k now? They have made farming a huge advantage with all these greens since there easy to find and all found items nowdays are worth liek 50k++ and no items are worth over 100k+50 ecto nemore...and to not have greens will make it so you have to be experianced to have a good weapon (Then you can check the tank for a perfect wield before going to fow since so many of em suck)
I believe you have kind of missed ANet's point of this game. THey said before they released the game that they want everyone to have a good opportunity to be able to get max weapons. They DO NOT want an Elitist game, where only the top 1% have the best weapons. They clearly stated that. Now, they also don't want everyone having a max damage req 9 15^50 hp+30 sundering 20/20 fellblade and victo's bulwark, which, not everyone has, so it's fine.

There are a lot of crappy/not so good greens out there. ANet has even implement greens that aren't even max damage in Factions. They are simply trying to reward players who don't spend tons of time playing the game (and therefore do not have 100k, and for your information, I think ANet released a statistic saying that, it's either 50% or 75%, don't have over 20k) and farming and such.

"LOL!! u guyz r tolly funny." That makes you sound like a 5-year-old. Never do that again please.
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Old May 19, 2006, 12:59 PM // 12:59   #9
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Quote:
Originally Posted by teh_noob_pwner
LOL!! u guyz r tolly funny. Havnt you realized everyone has over 100k now?
I demand you provide proof of this statment, since I have never exceded about 80k in storage (when I sold an amulte of the mists because I didn't want any of its greens)

Quote:
They have made farming a huge advantage with all these greens since there easy to find and all found items nowdays are worth liek 50k++ and no items are worth over 100k+50 ecto nemore...and to not have greens will make it so you have to be experianced to have a good weapon (Then you can check the tank for a perfect wield before going to fow since so many of em suck)
So I should check to see if the tank has spent time farming to get his perfect weapon, when the farming requires no skill relevant to tanking and the perfect weapon doesn't make much difference from a max white (I say this not from crunching the numbers, but from monking with warriors with various shields)?

Farming experiance isn't useful for most areas of the game. Also, ANET chose to make guild wars have minimal grind so as to please the casual player.

Besides the 1mil in storage should be a sign that you should stop farming, and go do something else.

As for a MM hench, if you can't get through it with the current henchs you should eaither learn to use them better, or put up with the human players. Apart from the Titan and SF quests, I'm not aware of anything that can't be henched with the current henchs.

So, why would these suggestions be a good idea ?
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Old May 19, 2006, 01:01 PM // 13:01   #10
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Quote:
Originally Posted by teh_noob_pwner
-Make it so green items are not perfect
Already done just check the top section of greens there
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Old May 19, 2006, 01:38 PM // 13:38   #11
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Quote:
Originally Posted by teh_noob_pwner
LOL!! u guyz r tolly funny. Havnt you realized everyone has over 100k now?
Please tell me when this happened good sir.
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Old May 19, 2006, 02:00 PM // 14:00   #12
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OMG, I completely AGREE with everything you just said. Cause seeing it, it was just mind blowing coming from your point of view.

Dude, the many things you said are just nothing worth while to change. Mindless little rants.

A training course for a warrior blocking, just wow.

So many good ideas, you should make your own game!
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Old May 19, 2006, 07:39 PM // 19:39   #13
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Quote:
Originally Posted by fiery
OMG, I completely AGREE with everything you just said. Cause seeing it, it was just mind blowing coming from your point of view.

Dude, the many things you said are just nothing worth while to change. Mindless little rants.

A training course for a warrior blocking, just wow.

So many good ideas, you should make your own game!
My Hero.
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Old May 20, 2006, 11:27 AM // 11:27   #14
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LOL its so ez to make 100k...i can make 500k in 48 hours (my secret build/farm)
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Old May 20, 2006, 11:44 AM // 11:44   #15
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The only time I have more than 60k in my storage is when I'm about to buy 15k...

First of all, Max damage and max mod items hardly give that much of an edge.
This game is supposed to let people get the things they need rather easily, so they can work on the things they want, or just enjoy the game not having to worry about such things.
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